| Some balancing info. Looking Good! | |
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+11DGAF DTECH the_Fetophagist Skreshavik CptnShotgun VILE Eradicated RoninHo'in Alyss St NickelStew GnarlyBromance 15 posters |
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Eradicated Murderous Crack Fiend
Posts : 1138 Points : 1214 Reputation : 28 Join date : 2010-03-23 Age : 31
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 9:17 am | |
| The vehicle bail out thing is straight up faggotry. Blowing up a fully loaded humvee is one the best moments you can get, hell its even more funny when it happens to yourself, hearing everyone go LOL WTF and blaming the driver.
If this shit only applied to say IFVs then I could accept that because an IFV is relatively tough son of a bitch. But if it applies to all vehicles thats just messed up. Im getting pissed off with holding-the-noobs-hand approach to gameplay.
Classic example. In BC2 any dimwit with an RPG can take out a humvee and everyone in it with ease, and I dont have a problem with that. However if you try to do something relatively "hard", like RPGing an airbourne blackhawk/hind, everyone motherfucker in there has all the time in the world to bail before it blows. But of course if someone was to use the noobsauce VADS they get insta-kills on those vehicles. | |
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Alyss The Hanged Woman
Posts : 5912 Points : 6291 Reputation : 83 Join date : 2010-03-19 Age : 35 Location : Suzu, Japan
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 9:43 am | |
| Meh, I don't really mind it. | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 12:25 pm | |
| WHAT A FAG HE POSTS ON EAUK | |
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xALIENAx Completely Sane and Normal Individual
Posts : 593 Points : 668 Reputation : -12 Join date : 2011-05-10 Age : 31
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 1:31 pm | |
| - VILE wrote:
- vehicle health regeneration?? gtfo
Wait what!? if this is in im seriously not buying | |
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RoninHo'in Paranoid Vet
Posts : 8157 Points : 8617 Reputation : 47 Join date : 2010-03-22 Age : 42 Location : Cali baby
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 1:47 pm | |
| there's always HC and it will be a server option for private server on PC anyways... I wouldn't trip yet.
Also, the vehicle regen was stated that it does not full repair vehicles... I think it prolly just regens you out of 1 RPG death range.... and hopefully slow too... ie; mainly just used to help a retreating tank survive to get repaired by an engy.
I'm not really behind the idea, don't get me wrong, but I don't think it will be to pervasive... at least I hope not O_o | |
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bat Gutman with a gat
Posts : 5334 Points : 5931 Reputation : 84 Join date : 2010-03-19 Age : 37 Location : A spot.
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 1:54 pm | |
| Vehicles will be so easy to take out that it wont matter. If you decide, on a whim, to let the tank driver live because you need to take a drag on your smoke rather than fire the killing RPG at him, then maybe he'll regenerate, but if he returns to annoy you again, it will be easy as fuck to just swat him away again or kill him for good. This will be an infantry focused slow paced game (aka an annoying campfest) with vehicles thrown in for a bullet point on the back of the box. | |
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xALIENAx Completely Sane and Normal Individual
Posts : 593 Points : 668 Reputation : -12 Join date : 2011-05-10 Age : 31
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 2:39 pm | |
| I dont want sissy vehicles OR regen.
more n00b features... Death to EA | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 6:41 pm | |
| - gut wrote:
- Vehicles will be so easy to take out that it wont matter.
If you decide, on a whim, to let the tank driver live because you need to take a drag on your smoke rather than fire the killing RPG at him, then maybe he'll regenerate, but if he returns to annoy you again, it will be easy as fuck to just swat him away again or kill him for good. This will be an infantry focused slow paced game (aka an annoying campfest) with vehicles thrown in for a bullet point on the back of the box. The point is loosing out on kills, 5 times over the last couple of days Ive CGed choppers down only to have then bail on it FFS
Last edited by DTECH on Wed Jun 08, 2011 8:45 pm; edited 1 time in total | |
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xTh3rMo5x Faggot
Posts : 582 Points : 644 Reputation : 10 Join date : 2010-09-11
| Subject: Re: Some balancing info. Looking Good! Wed Jun 08, 2011 8:18 pm | |
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GnarlyBromance Admin
Posts : 1838 Points : 2266 Reputation : 7 Join date : 2010-03-19 Age : 35 Location : Austin, TX
| Subject: Re: Some balancing info. Looking Good! Thu Jun 09, 2011 11:44 am | |
| - xALIENAx wrote:
- VILE wrote:
- vehicle health regeneration?? gtfo
Wait what!? if this is in im seriously not buying They aren't talking about a ton of regen, and they state it can never regen to full (need an engi for that). I think it will help the game IMO | |
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RoninHo'in Paranoid Vet
Posts : 8157 Points : 8617 Reputation : 47 Join date : 2010-03-22 Age : 42 Location : Cali baby
| Subject: Re: Some balancing info. Looking Good! Thu Jun 09, 2011 11:48 am | |
| - DTECH wrote:
- gut wrote:
- Vehicles will be so easy to take out that it wont matter.
If you decide, on a whim, to let the tank driver live because you need to take a drag on your smoke rather than fire the killing RPG at him, then maybe he'll regenerate, but if he returns to annoy you again, it will be easy as fuck to just swat him away again or kill him for good. This will be an infantry focused slow paced game (aka an annoying campfest) with vehicles thrown in for a bullet point on the back of the box. The point is loosing out on kills, 5 times over the last couple of days Ive CGed choppers down only to have then bail on it FFS Attack or transport? Transport always gives bail time. Also an undamaged attack heli hit by a CG will go down, but does give bail time. | |
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xALIENAx Completely Sane and Normal Individual
Posts : 593 Points : 668 Reputation : -12 Join date : 2011-05-10 Age : 31
| Subject: Re: Some balancing info. Looking Good! Thu Jun 09, 2011 1:41 pm | |
| - GnarlyBromance wrote:
They aren't talking about a ton of regen, and they state it can never regen to full (need an engi for that). I think it will help the game IMO Regen, Unlimited ammo (carried bay assault), Kill cam, and 3d spotting are all pussy features IMHO. | |
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Skreshavik Mordekaiser
Posts : 5997 Points : 6336 Reputation : 55 Join date : 2010-04-30 Age : 34 Location : California/Oregon
| Subject: Re: Some balancing info. Looking Good! Thu Jun 09, 2011 1:43 pm | |
| It would be pretty cool if BF3 spotting would include the cypher drone like the one used in GRAW2 multiplayer. | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Thu Jun 09, 2011 9:13 pm | |
| - RoninHo'in wrote:
Attack or transport? Transport always gives bail time.
Also an undamaged attack heli hit by a CG will go down, but does give bail time. Motherfucking attack choppers, and it blows up not damaged | |
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Skreshavik Mordekaiser
Posts : 5997 Points : 6336 Reputation : 55 Join date : 2010-04-30 Age : 34 Location : California/Oregon
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 1:03 am | |
| - DTECH wrote:
- Motherfucking attack choppers, and it blows up not damaged
- DTECH wrote:
- and it blows up not damaged
- DTECH wrote:
- blows up not damaged
English motherfucker, do you speak it? | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 1:23 am | |
| - Skreshavik wrote:
English motherfucker, do you speak it? I do, I just dont care enough to always form coherent sentences Motherfucking attack choppers, I blew it up, it wasn't damaged. ^good enough now? | |
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Skreshavik Mordekaiser
Posts : 5997 Points : 6336 Reputation : 55 Join date : 2010-04-30 Age : 34 Location : California/Oregon
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 1:34 am | |
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bat Gutman with a gat
Posts : 5334 Points : 5931 Reputation : 84 Join date : 2010-03-19 Age : 37 Location : A spot.
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 4:14 pm | |
| hahahaha lol @ DTECH what a fag | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 4:17 pm | |
| - gut wrote:
- hahahaha lol @ DTECH what a fag
x2 | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 7:01 pm | |
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Skreshavik Mordekaiser
Posts : 5997 Points : 6336 Reputation : 55 Join date : 2010-04-30 Age : 34 Location : California/Oregon
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 9:21 pm | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Fri Jun 10, 2011 11:00 pm | |
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bat Gutman with a gat
Posts : 5334 Points : 5931 Reputation : 84 Join date : 2010-03-19 Age : 37 Location : A spot.
| Subject: Re: Some balancing info. Looking Good! Sat Jun 11, 2011 12:42 am | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Sat Jun 11, 2011 12:45 am | |
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xTh3rMo5x Faggot
Posts : 582 Points : 644 Reputation : 10 Join date : 2010-09-11
| Subject: Re: Some balancing info. Looking Good! Sat Jun 11, 2011 4:33 am | |
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| Some balancing info. Looking Good! | |
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