| Some balancing info. Looking Good! | |
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+11DGAF DTECH the_Fetophagist Skreshavik CptnShotgun VILE Eradicated RoninHo'in Alyss St NickelStew GnarlyBromance 15 posters |
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GnarlyBromance Admin
Posts : 1838 Points : 2266 Reputation : 7 Join date : 2010-03-19 Age : 35 Location : Austin, TX
| Subject: Some balancing info. Looking Good! Tue Jun 07, 2011 2:49 pm | |
| YAY!!
http://battlefieldo.com/?p=1027 | |
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St NickelStew Midget
Posts : 482 Points : 534 Reputation : 1 Join date : 2010-03-21 Age : 57 Location : Missouri
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 3:19 pm | |
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Hmmm ... similar, but different. Making medics give up grenade launchers for medic abilities is new twist.
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Alyss The Hanged Woman
Posts : 5912 Points : 6291 Reputation : 83 Join date : 2010-03-19 Age : 35 Location : Suzu, Japan
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 4:01 pm | |
| Hmm....I can't really rage about that, since I always said I'd play medic if they didn't have LMGs. Looks like I'll be playing a lot of Rifleman, plus Sniper as long as they CQB weapons. I assume it'll be a cross between Spec-Ops and Recon... | |
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RoninHo'in Paranoid Vet
Posts : 8157 Points : 8617 Reputation : 47 Join date : 2010-03-22 Age : 42 Location : Cali baby
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 4:13 pm | |
| - Alyss wrote:
- Hmm....I can't really rage about that, since I always said I'd play medic if they didn't have LMGs. Looks like I'll be playing a lot of Rifleman, plus Sniper as long as they CQB weapons. I assume it'll be a cross between Spec-Ops and Recon...
Should be... VSS with RDS = SMG anyways lol but they look to be modeling closest to the 2142 class system | |
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St NickelStew Midget
Posts : 482 Points : 534 Reputation : 1 Join date : 2010-03-21 Age : 57 Location : Missouri
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 4:20 pm | |
| I hope the Medic is not the only class where you have to give up a killing ability to actually do your class "right".
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RoninHo'in Paranoid Vet
Posts : 8157 Points : 8617 Reputation : 47 Join date : 2010-03-22 Age : 42 Location : Cali baby
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 4:29 pm | |
| - St NickelStew wrote:
I hope the Medic is not the only class where you have to give up a killing ability to actually do your class "right". Giving up a GL isn't giving up much kill ability... GL's are only used to remove cover really, and RPG's do a much better job so Eff it. | |
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GnarlyBromance Admin
Posts : 1838 Points : 2266 Reputation : 7 Join date : 2010-03-19 Age : 35 Location : Austin, TX
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 4:40 pm | |
| Medics in BF2 were basically assaults sans the M203. They are making it so it is 2 classes in one. Just like BF2142. Kind of two trees for each class to specialize. 2142 was my favorite class system! I LOVED IT | |
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Eradicated Murderous Crack Fiend
Posts : 1138 Points : 1214 Reputation : 28 Join date : 2010-03-23 Age : 31
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 5:03 pm | |
| Given the option, I'd rather have a foregrip over the grenade launcher. So far the 40mm has been more useful for destroying obstacles thann actually killing anything. I spam the 40mm like theres no tomorrow, but like ronin said, if you want killing ability, RPG is way superior.
Plus im tired of seeing the Starship Trooper oversized AR+GL combo in BC2, give me a lean, sleak death machine instead. | |
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Alyss The Hanged Woman
Posts : 5912 Points : 6291 Reputation : 83 Join date : 2010-03-19 Age : 35 Location : Suzu, Japan
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 5:29 pm | |
| - Eradicated wrote:
- Plus im tired of seeing the Starship Trooper oversized AR+GL combo in BC2, give me a lean, sleak death machine instead.
THIS | |
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VILE God Damn Mother Fucking VILE
Posts : 2847 Points : 3133 Reputation : 80 Join date : 2010-04-01 Age : 42
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 5:59 pm | |
| - GnarlyBromance wrote:
- YAY!!
[url=http://battlefieldo.com/?p=1027 http://battlefieldo.com/?p=1027[/quote[/url]] sweet..btw, where is the thread with the link to your blog? I never did get around to ripping th....err I mean, constructive criticisism, yeah, I wanna offer some of that.. | |
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VILE God Damn Mother Fucking VILE
Posts : 2847 Points : 3133 Reputation : 80 Join date : 2010-04-01 Age : 42
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 6:00 pm | |
| vehicle health regeneration?? gtfo | |
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CptnShotgun Eezo junkie
Posts : 2382 Points : 2487 Reputation : 7 Join date : 2010-03-19 Location : Cyborg Docking Station 4
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 6:25 pm | |
| - VILE wrote:
- http://battlefieldo.com/?p=1027[/quote[/url]]
sweet..btw, where is the thread with the link to your blog? I never did get around to ripping th....err I mean, constructive criticisism, yeah, I wanna offer some of that.. http://thedigitalbro.typepad.com/the-digital-bro/ | |
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Skreshavik Mordekaiser
Posts : 5997 Points : 6336 Reputation : 55 Join date : 2010-04-30 Age : 34 Location : California/Oregon
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 6:38 pm | |
| - RoninHo'in wrote:
- Giving up a GL isn't giving up much kill ability... GL's are only used to remove cover really, and RPG's do a much better job so Eff it.
If the damage coding is the same as BC2's, then the GL will still be the superior explosive against infantry. | |
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the_Fetophagist Unrestrained Psychotic Stalker
Posts : 210 Points : 225 Reputation : 6 Join date : 2010-08-25 Age : 33
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 7:54 pm | |
| - Alyss wrote:
- THIS
I agree with this as well. The M416 is a very cool looking gun IRL but the ingame version looks like shat with that M203 and very short barrel. | |
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the_Fetophagist Unrestrained Psychotic Stalker
Posts : 210 Points : 225 Reputation : 6 Join date : 2010-08-25 Age : 33
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 7:55 pm | |
| The only thing that bothers me is the LMG suppression part. That's going to be annoying | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:27 pm | |
| Fucking gay even more of an ability to bail on vehicles once they are destroyed....... thats bullshit if the motherfucker is destroyed you should die with the fucking vehicle | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:30 pm | |
| - DTECH wrote:
- Fucking gay even more of an ability to bail on vehicles once they are destroyed....... thats bullshit if the motherfucker is destroyed you should die with the fucking vehicle
stfu gayboy | |
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spacefox Blatant Cocksucker
Posts : 4915 Points : 5512 Reputation : -9 Join date : 2010-03-19 Age : 29 Location : Florida
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:33 pm | |
| - DTECH wrote:
- Fucking gay even more of an ability to bail on vehicles once they are destroyed....... thats bullshit if the motherfucker is destroyed you should die with the fucking vehicle
WTF where does it say this? That's one of the things in BC2 that pisses me off the most. | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:35 pm | |
| Jesus fuck you are dumb tonight
"Vehicles can also be immobilized right before destruction, forcing an Engineer to intervene to save it, and giving the passengers a chance to bail out. The hope is that this will alleviate a lot of the rage that comes from a team jumping into a humvee, only to be destroyed by one well placed rocket. Yes, the rocket might kill the person it blows up right next to, but the whole squad won’t be punished for one crazy driver, or feel like vehicles are death traps." | |
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spacefox Blatant Cocksucker
Posts : 4915 Points : 5512 Reputation : -9 Join date : 2010-03-19 Age : 29 Location : Florida
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:49 pm | |
| - DTECH wrote:
- Jesus fuck you are dumb tonight
"Vehicles can also be immobilized right before destruction, forcing an Engineer to intervene to save it, and giving the passengers a chance to bail out. The hope is that this will alleviate a lot of the rage that comes from a team jumping into a humvee, only to be destroyed by one well placed rocket. Yes, the rocket might kill the person it blows up right next to, but the whole squad won’t be punished for one crazy driver, or feel like vehicles are death traps." That's the most retarded fucking thing ever!!! RAGGEEE! RAGE EVERYWHERE | |
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spacefox Blatant Cocksucker
Posts : 4915 Points : 5512 Reputation : -9 Join date : 2010-03-19 Age : 29 Location : Florida
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:52 pm | |
| And no it's not that I didnt see it, I didnt bother to check any of these links. | |
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DTECH Master of Facts, Factual Evidence, and Facts
Posts : 4541 Points : 4745 Reputation : -115 Join date : 2010-03-19 Location : Here
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:54 pm | |
| - SpaceFox wrote:
- And no it's not that I didnt see it, I didnt bother to check any of these links.
Ahh the old " I didnt bother to check any of those links" excuse | |
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DGAF Homosexual male
Posts : 2125 Points : 2112 Reputation : -190 Join date : 2010-03-19
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:55 pm | |
| - DTECH wrote:
Ahh the old " I didnt bother to check any of those links" excuse stfu gayboy | |
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spacefox Blatant Cocksucker
Posts : 4915 Points : 5512 Reputation : -9 Join date : 2010-03-19 Age : 29 Location : Florida
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 8:56 pm | |
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spacefox Blatant Cocksucker
Posts : 4915 Points : 5512 Reputation : -9 Join date : 2010-03-19 Age : 29 Location : Florida
| Subject: Re: Some balancing info. Looking Good! Tue Jun 07, 2011 9:28 pm | |
| Made a topicz at EAUK
http://forums.electronicarts.co.uk/battlefield-3/1404080-jumping-out-vehicles.html | |
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| Subject: Re: Some balancing info. Looking Good! | |
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| Some balancing info. Looking Good! | |
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