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 Mortal Kombat

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Yoshi
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bat
Gutman with a gat
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PostSubject: Mortal Kombat   Mortal Kombat Icon_minitimeSat Apr 23, 2011 6:11 pm

continued, since CaptainFaggun moved the other MK thread to some hole in the wall noone ever fucking looks at.
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spacefox
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSat Apr 23, 2011 6:14 pm

Lmao
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CptnShotgun
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSat Apr 23, 2011 6:14 pm

Mortal Kombat 85
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GorillazInm1st
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSat Apr 23, 2011 6:29 pm

Yo dude, you can unlock cyborg sub zero by doing kabal vs cyborg sub zero in the MK3 arc.

Motherfucker looks badass.

Mortal Kombat Sub-Zero
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSat Apr 23, 2011 6:42 pm

holy FUCK.

I just... i dont... just.... HOLY FUCK.

want.

MK3 arc? Whats that, just continue doing story mode and ill get there, right?

So far, all Ive gotten to is Liu Kang, the next fight when I turned in last night was me (as Liu Kang) vs Scorpion and Quan Chi.

Barely BARELY got into this game so far.
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holstadmx
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSun Apr 24, 2011 2:23 am

I need this game
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WantonHERO
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSun Apr 24, 2011 7:20 pm

i saw some of the game previews for this and i'm actually amped for it. it's not like the pile of bloody tampons that is known as mk vs dc.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeSun Apr 24, 2011 7:23 pm

uhh... it been out for 5 days. You can go get it anytime you like.

If you are an MK fan in general, then Ill say 100% get it.

If not... well... I dont know, because Im a motherfucking MK fan, so get it.
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leblackdragon
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 1:34 am

It's hard to take MK seriously after experiencing the technical depth of games like Virtua Fighter and Street Fighter.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 7:00 am

Fighting games are like SO 90s.

Only fighting game that I've really played was MK3... All fighting games are still basically like that, nothing groundbreaking, just mash the buttons.
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leblackdragon
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 8:01 am

The same can be said of FPS, and platform games. They hardly progressed in the last decade.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 10:45 am

leblackdragon wrote:
It's hard to take MK seriously after experiencing the technical depth of games like Virtua Fighter and Street Fighter.

For real or sarcasm?

I dont know, as Ive never played or read about those games, all I know about them is that they exist.
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leblackdragon
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 11:22 am

Well, I've played extensively all the Street Fighter iterations, Mortal Kombats, Fatal Fury's, King of Fighters, Last Blades, Dark Stalkers, Capcom VS. Series, Tekkens, Virtua Fighters, Melty Blood, Soul Calibers, X-Men, Marvel, Guilty Gear series, Fist of the North Star, and most recently Capcom vs Marvel 3... as you can probably see I'm a bit of a serious fighting game fan. I look at them considering things like balance, technicality, systems, combo and juggle system, etc... Mortal Kombat from the very beginning didn't present the same level of depth 'Japanese' fighters offered, and you can tell the developers were struggling to establish a comprehensive identity system for MK. Street Fighter vs MK is like comparing BF vs CoD.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 12:57 pm

FPS has made more advancement than fighting games....

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leblackdragon
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 2:38 pm

I disagree! Very Happy

On the other hand racing games have remind unchanged in the last decade Wink
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CptnShotgun
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 2:46 pm

leblackdragon wrote:
I disagree! Very Happy

On the other hand racing games have remind unchanged in the last decade Wink

Well there's only so much you can do with racing games. There's much more freedom with other genres.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 2:53 pm

leblackdragon wrote:
I disagree! Very Happy

On the other hand racing games have remind unchanged in the last decade Wink

and how so? FPS have added persistant leveling, sandbox maps, vehicles, killstreaks, new game modes, increased player counts, destruction....

Fighting games added 3d arenas.... uhm...... tag team? gone up to 4 player battles, uhm.....

maybe I just have to much disdain for fighting games to appreciate it Razz
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:05 pm

Fighting games evolve within the combat systems employed during gameplay. New additions, refinements, and subtle changes open up huge new venues of gameplay to explore. New category methods of attacking and defending are constantly emerging. Some well beyond the casual level of players, and some only accessible by the top most WookieMode of players. It's very hard to explain to someone who has no interest in fighting games. A lot of these concepts are way beyond MK games.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:19 pm

I used to play LOTS of fighting games.... from SF2 to Soul Caliber and damn near everything in between.

seems to me to be more about learning cheese moves & combos to abuse on your enemy till they learn to counter it, then your next cheese move/combo.

They just keep changing the cheese moves
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:33 pm

Cheese and ridiculous combos are a staple of shallow games like Tekken and recently Soul Caliber. Tekken has barely evolved since its inception. On the other hand, games like Virtua Fighter, Capcom, and Arcsystem games are pushing the bounderies of fighting systems. Nitako, sabaki, oki, crossing, mirroring, linking, setups, counters, parry, focus, canceling, frame buffering, frame canceling, state resets, otg, exceeds, supers, specials, ultras, etc... and much, much more.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:46 pm

meh... everyone has their genres

though fighting games don't get their own section here if that says much lol
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:52 pm

They get more attention than Strategy Games.
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 3:57 pm

really? This is the first thread we've ever had on fighting games isn't it?

oh, well other then spacekids Naruto threads... but those don't count cause that should be filed under a section called "Kid Games" lol
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 4:03 pm

People fear, fight, and kill what they do not understand... case in point: look how BLOPS gets bashed here!
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PostSubject: Re: Mortal Kombat   Mortal Kombat Icon_minitimeMon Apr 25, 2011 4:11 pm

lol Blops is deserving of it though Razz

joking aside opinions are opinions.... mine is that fighting games are stale and boring and blops sucks lol

You're entitled to yours as I am to mine. I'm sure they've improved, I'm just giving you a hard time.
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