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GnarlyBromance
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 5:27 pm

The reason there isn't an offline single player mode is because of Hacking, and the gold/real money auction house.

They explained this, basically the offline mode would be a completely separate thing, a character that you create that you can NEVER co-op with, and none of the items you get can be traded.

Also, http://www.pcgamer.com/2012/05/15/default-is-for-suckers-how-to-unlock-full-skill-tree-customization-in-diablo-3/ Be sure to do this so you can use any skill in any slot, instead of being limited...

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RoninHo'in
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 5:55 pm

a metaphor....

That's a new one... I've never heard that metaphor before.

It'll be much easier for me to lobby to my boss for an entire farm of new servers if I tell him "I only need one more server" though I'm sure he'll shit his pants when he gets the receipt........

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Skreshavik
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 5:59 pm

DTECH wrote:
Skreshavik wrote:
Servers are getting assraped into oblivion.

First impression. It's a lot of fun. The interface is very similar to WoW and the spells are easy to reach, being on the right/left click and the numbers. Absolutely nothing about it being a cheery, happy-go-lucky artstyle. It's quite grim, dark, and very...unsettling.

So its like home for you... minus the drunkard Mother of course
The witch doctor is fucking awesome. It's like a WoW warlock, WoW fire mage, and D2 necromancer rolled into one.

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GnarlyBromance
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 7:08 pm

RoninHo'in wrote:
CptnShotgun wrote:
RoninHo'in wrote:
a metaphor....

That's a new one... I've never heard that metaphor before.

It'll be much easier for me to lobby to my boss for an entire farm of new servers if I tell him "I only need one more server" though I'm sure he'll shit his pants when he gets the receipt........

Yeah, because you'd totally use metaphors when talking to your boss...

Metaphor: a figure of speech in which a term or phrase is applied to something to which it is not literally applicable.

A single server is not literally applicable. This is a metaphor.

You're getting confused with idioms, now can we stop arguing semantics?

I was pointing out your gross understatement. It wasn't a metaphor, you made a gross understatement and tried to pass it off as a metaphor.

And also... what sense is there in setting up and supplying servers for 100x or more normal traffic?

The problem is pretty obvious and blatant to anyone who looks at the scenario. You have 2+ million people who ALL want to start playing at the same time who normally would be spread out across different available time frames.

That's the problem with global launch times... and as Gnarly pointed out, the ONLY way around it is to stagger release which carries it's own grievances.

And that is it right there, investing in the infrastructure for the first day, or week, or 2 weeks, to then have to downsize for the usual traffic (or in some MMO cases, the loss of subscribers after 30 days) Management catch 22 really


I love reason! http://www.reddit.com/r/Diablo/comments/toog3/the_real_reason_there_is_no_offline_play/

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Skreshavik
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 11:28 pm

Fun fact, spells scale heavily off of weapon damage. It scales off of intelligence too, but weapons scale a lot better.

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PostSubject: Re: Diablo III release date   Tue May 15, 2012 11:34 pm

Yeah. I'm playing as a Witch Doctor... so much fun. Dozens of spiders IN A JAR.
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PostSubject: Re: Diablo III release date   Tue May 15, 2012 11:39 pm

Spiders have to be the most fun. The exploding toads...they're interesting alright, but too random to do anything.

Also, your running corpse is going to be your trump card along with your Soul Harvest. You will murder everything lol.

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PostSubject: Re: Diablo III release date   Wed May 16, 2012 12:50 am

Rolled a good old generic barb to start. Halfway through act 2 and kicking the shit out of everything. Earthquake ftw.
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PostSubject: Re: Diablo III release date   Wed May 16, 2012 12:40 pm

I think what they did with Diablo 3 in terms of having to be online is good. If you saw what happened in Diablo 2.... all of the hacks, exploits, game-ruining glitches, bots, etc... Hell, even I ran a bot to find gear. That's all become much more difficult now, because ye average coder can't risk getting banned 20 times before finding out if his bot works (since they can't test it on Open Bnet or single player).

I LOVE that you can take your singleplayer chars into multiplayer.
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PostSubject: Re: Diablo III release date   Mon May 21, 2012 8:27 pm

My barb is an unkillable regenerative health/defensive tank machine. I make elite mobs in hell mode my bitch while other people get killed over and over again, it's hilarious.
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 2:11 pm

Fuck all of you. Every last man, woman and child of you. Fuck ALL of you. I hope you die painfully and beetles eat your brains.
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 2:47 pm

Still haven't made it to Hell, haven't played as much lately. My Witch Doctor ended up sucking in A3 NM so I started over with a Monk who's now in NM A2.
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 4:31 pm

Barbs are supposed to be the toughest hardest to kill class.

Monk might do alright.

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 4:37 pm

Monks are just silly. Nightmare isn't an issue, and Hell might be a struggle. Inferno is just...hot damn. Those Act III mobs fuck everyone up.

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 7:06 pm

Skreshavik wrote:
Monks are just silly.

care to elaborate?

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 7:23 pm

They dash all over the fucking place, kill everything, then heal to full.

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 7:53 pm

.... time to reroll Very Happy

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 7:55 pm

I think the ranged/caster classes are more dependent on group play at higher difficulty... but maybe can still put out more DPS when they are in a group environment to make them still worth it.

Oh, but that would make it an MP game wouldnt it... god dammit Very Happy

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 7:58 pm

Don't you like casters? I really think you should try the Witch Doctor.

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:20 pm

I'm loving wizard

High survivability soloing when speced right,

Allout DPS machine in a group

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:23 pm

Wizards own inferno. Google "D3 wizard exploit" and you'll see what I mean.
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:32 pm

Haha, holy shit, you retards actually bought D3? Goddamn.
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Skreshavik
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:42 pm

Alyss wrote:
Haha, holy shit, you retards actually bought D3? Goddamn.
How goes that server imitation?

Owait

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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:43 pm

Server imitation? I tried the beta and wasn't impressed, I've got no intention of playing D3 for free or otherwise.
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PostSubject: Re: Diablo III release date   Tue May 22, 2012 8:44 pm

Oh, well it seems...strange to bash someone else for their tastes?

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